Before I switched to OS/2 and then WinNT, I used and programmed Amiga computers. I still have and
use my 1986 Amiga A1000:
- 7.14Mhz 68010, and a memory mapped 16Mhz 68881.
- 512K chip ram, 4Meg fast ram. (in two MicroBotics Starboards, one of which contains the clock chip/FPU socket daughter-board)
- Quantum LPS 52Meg scsi harddrive (driven by some no-name scsi controller card).
- Northgate Onmikey/Ultra keyboard.
- NTSC DCTV video out/digitizer.
Woo hoo! It's a real screamer of a machine.
The last thing I've done with the amiga is use it to render (using Sculpt-3D) and process (using the pbm/pgm/ppm
image manipulation tools) the animation on the opening page.
People occasionally write asking whether or not they have the latest version of
a program I wrote. Here are links to all the programs I've written that I can
still find on the net.
Very fast and smart uuencode and uudecode. (But be sure to use the uuOut from uuOut114.lha
since it is newer than the one in here.)
Very fast and smart uudecoder.
An enhanced shell window with scrollback, multiple fonts and much more. Unfortunately Sphinx causes
a non-fatal trap or two during startup under Workbench 3.0 and higher (after that it runs fine and trapless).
I've never fixed this because I don't have WB3.0.
Displays HAM6 and HAM8 images on the DCTV hardware. (I wrote this program as a test to see
if I could interface with the DCTV before I wrote JPEGonDCTV, so it isn't very fancy.)
Displays jpeg images on the DCTV hardware with scaling, preview, etc... This program is very
fast as well (neck-to-neck with FastJPEG).
Computes, displays and saves parametric surfaces. This program benefits greatly from a FPU
since the initial computation of the surface is done in IEEE.library. However once the surface is computed
the surface is displayed quickly using integer math.
A little task stepper/CPU viewer debugger for assembly programmers.
This has been my only debugger for years, but your needs may vary.
A very fast diff program.
The same as workbench's "Information", but operates on multiple files at once.
This isn't the complete list of all the programs I've written for the Amiga, but those that
aren't here are little utility programs (mouse accelerator, password protection on boot, enabling the extra
keys on the Northgate keyboard, etc...) that you probably aren't interested in anyhow.
I welcome email about these programs, but I'm probably not going to add any features or fix bugs.
I am willing to give the source code to anyone who asks. Be warned though: all these programs
are 100% 68000 assembly; no C/C++ wussies please.
The backdrop image is a contrast-reduced version of a famous drawing by the early Amiga artist James Sachs.
If you're interested, I've got a page about this piece of history.
And if you want to read the latest chapter of the Amiga's never ending comeback, the
Amiga Web Directory is the where you will find it.